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Spelunker
1985/1987, Tose/IREM, NES/Famicom
Spelunker is a 1983 platform video game developed by Timothy G. Martin of MicroGraphic Image. It is set in a colossal cave, with the player starting at the cave's entrance at the top, and the objective is to get to the treasure at the bottom. It has had a multitude of ports across many devices including Commodore 64, Atari 8-bit computers (400/800/1200..etc), Arcade, and of course, the FAmicom in 1985 and NES in 1987.
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