TETRIS |
Tetris is a game authored by Russian designer/developer Alexi Pajitnov behind the iron curtain of the cold war. He licensed his game initially to a man from England for the computer license, but the console licenses were one of the couple of famous struggles between Nintendo and Atari's subdivision Tengen. The story is an interesting mess of global politics, international lawsuits, communist products trying to transition to capitalist products - I mean the Gaming Historian did an amazing video on the history of Tetris. If you want to get into all of that, that's the REAL story behind tetris.
Tetris, came out for the Nintendo Entertainment System from their parent company in 1989, along side the Game Boy release as a pack-in cartridge that was a "killer app" (term for MUST-have software of the time), and was an instant smash hit. It was one thing propelling the sales of the Game Boy, and it was also very popular on the NES as well. The draw was it was a simple game that was fun to play for people of all ages and genders and creeds, but could be challenging. It has since joined Solitaire and Pac-Man as a universal figure in the world of gaming to the point almost everyone has some variation of it. In Tetris, it's basically a digital version of the game "Pentamanos" - a puzzle game involving shapes of 5 blocks. Tetris uses 4 blocks instead, and you have to fill up a "line" horizontally to make it dissappear using those blocks. If you clear 4 blocks at a time you get a "tetris" and thusly bonuses added to your score. The game had 2 modes - a Type A where you could play and progress through the levels (increasing the speed and changing the color pallet) as you play, and a Type-B where you have a set number of lines to clear and are trying to get the highest score clearing those lines. Tetris now has been spread all around and it still keeps getting new variants made all the time. As for ol' Alexi, he lives in Seattle now. And I don't want to get into current politics here so don't get started. Go watch Gaming Historian's video!Taj Mahal....in Russia!?!?!? - My Experience I got this game in 1991 or early 1992, and I enjoyed playing it as a pacer between rounds of Mario. My mom, on the other hand, played the f*** out of this one. To the point she was reaching levels beyond the level counter and making tremendous high scores - then bragging about them by leaving post-it's on the cartridge, lol. But what I remember the most from childhood was my mom talking about getting the "Taj Mahal" building on screen when you got to level 15 or something like that. LOL. Looking back, I understand this was pre-internet, but I would have thought, coming from such a College-happy Education Elitist family (to put it bluntly, I'm a black sheep), that they would at least know the difference between a Masoleum in India (Taj Mahal), and a well known Russian Landmark (Saint Basil's Cathedral) - which is what it really is! It also makes zero sense that Taj Mahal would be in Tetris and full sense that St. Basil's would be - because the Taj Mahal is NOT from Russia, but the Cathedral is. But anyway.... This is one of those mainstays in my collection and one of the least dramatic ones so I don't have too much to say about it. It's Tetris, what more can I say. I did enjoy falling asleep to the Music 3 option though as a kid while others were playing in the other room where my Nintendo was though. That's good AMSR music, shame Nintendo has not brought that tune back. Most of the time I just pop this in to chill out before I go to bed, or if I just feel like a nice digital finger twiddlier.Video(s) Other Documents (Here and on Other Sites) |