CREEPINGNET'S WORLD
Drive Beyond Horizons
Tacty Studios, Santor Games, 2025
Drive Beyond Horizons is a in-progress, early-release, and demo sandbox survival/horror/crafting game developed by Tacty studios (France) and published by Santor Games . It was announced in late 2024, and started demo and early-access releases in early 2025. It's designed to run on Windows, though it seems to have some native Linux capability as well - though I mostly run it myself using Proton 7.0.6.

In Drive Beyond Horizons, you get to pick between a "Scenario" mode where you play (soon to be) various stories starting with Scenario 1 - where you play as a man in the desert on doomsday seeking to discover a secret 50km away. It's the only available option in the demo. No other scenarios have been announced yet (late 2025) as they are supposedly rebuilding the whole game. The other game's piece-de-resistance is "Infinite Mode" only available in the full version of DBH, where you start at a run down house, a car, some parts, some tools, and you head out to the open highway for adventure and exploration - and restoring cars if that's your thing (it is mine). In the demo, you have a choice of three vehicles, while in the full version, your choice of vehicles to rebuild and add to the starting collection is around 3x as many. You assemble vehicles using original parts and various upgrade parts such as bull-bars, light bars, and turbos.

Drive Beyond Horizon's demo is quite a piece of work, leading many to pay the $14.99 for early access. However, response has been mostly postitive with some negativity regarding the speed of completion of the game, the lack of a solid plot in infinite mode (which to me seems to be the whole point), and the various bugs all over the place ranging from parts form the demo in the full version botching up car builds, achievements not unlocking when done, and other issues.
My new obsession is traveling the desert aimlessly like Mad Max restoring cars and beating up Zombies: My Experiences
It had been awhile since I'd got any new games so I decided to take a look around Steam one weekend and look for some free "walking simulators" to chillax and calm my nerves before taking the cats to the vet for their vaccines. In the middle of my looking around, I found this retro-wave themeed games with a Ford Mustang in it's banner - and I like Fords, and especially on the car-side, MUSTANGS, so could it be, a walking sim where I can drive a car too?

What I saw intrigued me enough to download the demo. I spent probably 4 1/2 hours playing the demo, and could not put it down at all. This has become my new valium.

Basically, you're just tossed in a rickety old house in the desert (presumably yours, either that or you ran away from civilization and found an abandoned one from a probably long dead prepper who bugged out) with a dilapidated old Soviet economy car in the garage, it's parts randomly strewn about the yard, some landmines back there....that's where the game inserts it's humor. Seriously, I can't help but LOVE a post-apocalyptic Mad-Max-ish car crafting game with enough of a Looney Tunes sense of humor as to troll you with a QR code for a picture of a piece of toast flopping over, or to put landmines in your back yard warning you of explosives.

So like I've been doing in this game, every time, is starting day one loading my Lada up with canned goods and heading out to the 2 lane highway in the desert to go look for a better (**FASTER**) car. Eventually I came along the Mustang and built out a nice blue one with twin turbos....now I'm ripping across the desert at 200mph in a car from the 60's. Actually, now I have three: Blue Lightning, Nikki II (yep, a sonic blue Ford "Jag-Stang" with twin turbos), and Cherry 3000 (a cherry red one with UAZ wheels and a Zombie Bashing bull bar on the front). I'm also recussitating Volksy in the video verse (my family's old 1978 VW Rabbit GTI we had when I was a baby - Miami Blue of course, but turbo charged and setup for Zombie Bashing), and Blue Lightning is now a part of a growing Landtrain pulled by an IFA including Blue Lightning (Musgoat), a Gold Nissan Skyline GTR2000 (as of yet unnamed), and a Trans Am (also as of yet unnamed).

So what's with this mad zombie bashing business. Ya' see, the whole story of DBH **SPOILER ALERT** - is the apocalypse was brought about by aliens, and the sickness that came with them is turning people into Zombies. Well, depending on your seed#, and how high you have the Zombie Spawn variable set, the Zombies can show up at points of interest and sometimes crossing the highway, and start ripping parts off your car and tearing you a new ejection port! So you need to deal with em' any way you can, whether that's with a semi-auto rifle, a rocket launcher, your fists, or banging into them in a Twin Turbo 67' Fastback doing 180mph with a giant brush guard in the front. Too the moon zombies! To the moon!


VIDEOS

Drive Beyond Horizons (Playlist, 2025)