CREEPINGNET'S WORLD
FNAF WORLD
Right at the end of 2015, Scott decided, probably in part due to the childish side of the fanbase, as well as to get back to his pre-FNAF roots somewhat, to make a family friendly RPG, but based on the Horror franchise. FNaF World was sort of a Console-Style top-down RPG like old Dragon Quest and Final Fantasy games. Basically, you start off as Freddy, and meet the other animatronics along the way, gaining "fazcoins" for gold and experience and leveling up and upgrading along the way. And of course, for me, I welcomed it because I like Freddy's, and I like Dragon Quest.

However, the fanbase in geneal felt it was a mistake. The earlier releases were in 8-bit with the overworld graphics (which I thankfully saved), which people complained about because of course a bunch of Zoomers would complain about 8-bit graphics. Meanwhile, folks from my demographic LOVED this concept. Hardcore horror fans found it too cutesy, hardcore Freddy's fans found the lore behind it confusing, and me I just thought "eh, whatever, Freddyd's RPG, that's fine by me". Scott considered it a failure and eventually made it free on GameJolt, refunding everyone who bought it on Steam in the process.


Freddy Warrior - My Experiences
So, we take a bunch of FNaF Characters and put them in a CRPG/JRPG setting. What can go wrong? Honestly, I only just barely understood the hatred for this one. Yes, it's a cutesy RPG based around the animatronic characters from FNaF, ,but it's nice to actualy have a game featuring those characters that is not an adrenaline rush and gives us more insight into the Mascot's general design as a "character" for the franchiese. Honestly, I quite like it, and have played it quite a bit.

I did rather like the 8-bit overworld version as well (and kept a copy of it on my hard drive). It really captured a "lost 2600 game" vibe, kind of like you went to a dollar store in 1988 and bought this for $1 and now you are greeted with a complex and elaborate RPG that somehow failed to chart. This sort of "lost game" thing FNaF had as a franchies was something that made it cool, but also something lost over the years as they tried to cater to younger audiences.