CREEPINGNET'S WORLD
LEISURE SUIT LARRY
In the Land of the Lounge Lizards
Help a Poor Man Out: A Walkthrough
Ah yes, Leisure Suit Larry, a basically a graphical version of Sierra's previous game "Softporn Adventure", except now enhanced with that signature wit Al Lowe would put into his very randy, if a hair naughty, software titles. This would eventually launch one of Sierra's bigger yet-still-cult game franchises, with Leisure Suit Larry joining King's Quest and Space Quest (and to a lesser extent, Police Quest) in the ranks of titles that caused many adventure gamers to seek out sierra.

This was the game you had in the 80's that you hid under your bed with your porn magazines, a pack of cigarettes, and some condoms you'd hopefully get to use with a girl before they expire. But the funny part is all that stuff was far more edgy than this piece.

My personal introduction to Leisure Suit Larry was actually through my 20-something year old Gen Xer sister in the early 90's. Apparently, this, back in the day, was seen as practically a porno game. But to my 10 year old brain, it was a massive mystery, just what was so bad about. Mind you, I had not discovered "sex" yet, so that was not crossing my mind, at least not that much. To me, it seemed absurd because "games" were "kids entertainment" even to my 10 year old mind, not for adults. The only way I started to figure this out, was discovering a whole new world through the unattended TV watching of Gen Xers at the time....you know, Beavis and Butthead, USA Network Television late night with Elvira, Mistress of the dark, Aeon Flux, Liquid Television...and it did not help I looked like a 18 year old at 10 years old so that I could just wander into a pile of Gen Xers on the Auburn University campus and come off like one of their own. After all, I was the kid playing Atari 2600 games, listening to The Cars, and who had a quasi-mullet haircut like Benjamin Orr....which I still rock off/on to this day. So I looked like an 80's kid who never left the 80's, and grew up to be an 80's young adult. So I fit right in. Seriously, why nobody thanks the lucky stars I had not had my biological "wiring" finished yet at that point is beyond me. But anyway....

Leisure Suit Larry, as I understood it in my 12 year old mind, - and based on the fact that people made fun of Leisure Suits, which were, as I understood it a thing from the 70's, meant that this was a game about a ladies man of some kind from the 70's. So basically, some kind of outdated, "Bob Barker" lookin' fella with a gold necklace and a leisure suit was my imagination.

And surprisingly, when I was 16, and left to my own devices at my sister's adult home at the age of 16 in the middle of nowhere USA for a part of a summer....of course I took into slapping this into the Bro-in-Law's Windows 95 equipped 486 and playing it direct off the 720K floppy. What's even crazier is in between the Nintendo Strategy Guide I wish I'd pilfered, a copy of Metallica's "Ride The Lightning"....yeah, so my "Metallica Thing" predated Zach just a little bit, I'd spend my nights listening to "For Whom the Bell Tolls" Softly guiding this dinosaur loser around the town of Las Wages.

So thinking back to then, and what I think and understand now as a middle-aged adult....here's my take on this cult classic PC game from 1986. Just be warned, you might see some "evil" in me here....
The Actual Review
So this is the take of a 40 year old man who played this the first time at 16, had an actual paper, xeroxed hint guide at the time, and had a built-up idea of what it was like compared to oh...say, Monkey Island. Monkey Island is PG-13, Leisure Suit Larry is not rated X, but it darn near is.

In 1986, Al Lowe decided to translate SoftPorn Adventure by OnLine Systems/Sierra On-Line into a graphical adventure game using Sierra's AGI (Adventure Game Interpreter) engine. Little did he know that this would grow into a complete series of games.

So let's dig in....
Plot: 8/10
Leisure Suit Larry in the Land of the Lounge Lizards begins with Larry Laffer, a 40 year old virgin, jobless, "engineer" who has spend most of his life studying the RS-232C serial port protocol. One day Larry's mother kicks him out of her house and tells him never to come back. Now, maybe some detail in the plot has escaped me over all these years, but the basic gist of it is Larry decides he needs to get laid before the night is over, or he's going to "un-alive" himself (suicide), so yeah, no pressure there. Especilly since we know this is a SIERRA game, so of course it's it's a death-fest....a humorously entertaining death-fest, but a death fest nonetheless. But this one leans more on the "Space Quest" side of not taking itself seriously, whereas King's Quest comes off as goofey while trying to look like a serious fantasy tale.

And yes, the story is a bit more "mature", but it's not exactly x-rated. The girls you do get to...uh *ahem* perform horizontal acrobatics with, are pretty well censored to interrupted by cut scenes. So I'd say it's more like a Rated R game on the same level as Basic Instinct (yes the movie, and yes I've seen it) - actually, Basic Instinct is a bit more "porn-y" than this game is. So if you came here looking for some 16-color 160x200 CGA skin, you came to the wrong place - I'd suggest Mark Eteer's "Fuck Quest" for that one.

The plot and story, overall, spoilers included, is that Larry ends up at Lefty's bar, tries to find a woman, hangs out with a drunk, uses the worlds most janky toilet, finds jewlry, and cons a pimp. Over the course of the night, Larry gets to get royally embarassed at a mock 7-Eleven, find a source of income through gambling, get married at some point, end up with a name that checks out at a dance club, gets to use the title of a Eddie Van-Halen guitar solo to gain access to a penthouse with a willing "participant". It's actually quite a fun story, even if you do end up dying in lots of crazy, and rather humorous ways while doing it.
Graphics: 8/10
Now, I'm sure you zoomers and *sigh* my fellow MiLlEnNiAlS who grew up with 3D enhanced polygon trishaded graphics, $300 graphics cards, and literal world building for a game using a $2000000 budget and a team of 142 to make are scoffing that I'd give a CGA game that renders at blazing speed on a 4.77 MHz Tandy 1000A from 1985 with 160x200 pixel 16-color graphics on a CRT Monitor that makes everything look like you're staring through the worlds finest set of venetian blinds such a high number! Yes - that's one hell of a run-on sentence, get used to it, I like to talk a lot in text.

But you have to remember, having graphics like this in 1986 in a computer game that runs this well was damn near IMPRESSIVE. Remember, back then, a computer was a tremendous investment, most families, if faced with a need for a computer, had to choose between a computer, or a Toyota Corolla - because they cost about the same at the time. And most likely, they bought the Corolla and dad kept using the SWTPC in the basement - because people had more sense back then. And if they went with a computer, it was not the cutting edge 286 monster the IT pro making $60/hr down the street had, it would be some pokey litle 8088 thing with a single channel bleeper, or an IBM PC Jr on clearance. And most likely, THIS game would be DADDY'S game - after all, it features a "BOSS KEY" for christ sake to fool your boss that you're working on bar graphics for whatever silly metric your mid 80's corporation would need, and not parlaying around Las Wages as a virgin loser looking to get laid. AFter all, your average C-suite balding, moustached, middle-aged pea-head of the 1980's most liekly thought you "Broke the computer" by touching the function keys, because we all know he was cheating on his wife with the secretary he low-grade harasses daily, not reading the fucking manual like the 286 guy wants him to do before calling Helpdesk again!

Anyway, back on track. THIS to me is a excellent demonstration on how to make low resolution, limited pallet graphics look excellent. Actually, Sierra did a really good job of this in general from 1985 onward - go look at Space Quest, Police Quest, or King's Quest III: Escaping the Rat Bastard Time Nazi Wizard Pedo. Mananannannannanan. There's some well placed dithering, so it looks very attractive. Also, the ladies are drawn rather attractive, even that b**** Fawn (I'll get to her in a bit).

I mean, they really were masters of the 160x200 pixel 16-color mode on the PC Jr. So much so that when they made King's Quest IV, they made an AGI version and it looks almost as good as the SCI version.
Sound:8/10 (if you have a Tandy 1000 or PC Jr)
When I played Leisure Suit Larry in 1997 for the first time....or whenever it was, maybe I was 14. Either way, I passed the age verification questions, despite being a high school flunkie at the time, I sure knew my history and archaic pop culture references really well. Yes I had a walkthrough, but I only needed it twice.

But this is about the sound. At that time, I would have given it a THREE! Because I was playing it on a 486 computer (way too new for this game), with a SoundBlaster card (which did not yet have a driver when this game was made). So I was stuck with the single channel bleeper. And it pissed me off periodically, especially that damn dog! Seriously, the single-channel version of that was ear-rape from the likes I had not encountered since the time I played Dragon Warrior on my smartphone via emulator and fell asleep while grinding on the overworld. Honestly, I just muted the darned thing - that's why three, not one - and put on Night Ranger to blank it out....Night Ranger seems oddly apropriate for this game, it just fits.

But when I got my hands on not one, but TWO Tandy 1000s (an EX and the 1000A I have now) in 2007 - 10 years later - I knew for a fact I wanted to try LSL on these. And lo and behold, you are MISSING OUT. The soundtrack is really well done in the PC Jr Audio this game engine was meant for. Even the dog's piss-theme sounds pleasing on this setup. So that's my dedicated "AGI" computer now - that Tandy 1000A, you can see it in the vintage computing section under "My computers".

Of course we have Al Lowe's Leisure Suit Larry theme which captures the vibe great, as well as a rendition of "Stayin' Alive" by the Bee Gees in the Night Club while you're trying to get Fawn to fawn over your c**k in the hotel later as a part of post-nuptual commencements - where then she straps you to the bed and robs you blind....that b****! I think Larry should have saved his cash honestly, and just had a quickie-fun session at the same hotel, and then wandered off when it was over. But hey, that's Leisure Suit Larry we're talking about here, honestly, I would have been at the Heavy Metal club down the street watching Metallica or Slayer, or the goth club looking to hook up with some plus-size hottie in purple lipstick with no false pretentions whatsoever if I was in the game and in my current mindset....nah, my current mindset would make this "CreepingNet Looks for a quiet place to Nap in the Land of the Lay-Seeking Loser" these days.
Gameplay: 8/10
Yeah, there's a lot of 8's here. Younger "gamers" would play this and probably scoff that you have to use a keyboard, but personally, I PREFER The keyboard in a lot of ways. But it's not perfect either.

On the plus side, Leisure Suit Larry plays like a cross between Microsoft Adventure and Super Mario Bros. minus the jumping. You wander arround with the arrow keys or numeric keypad with Num Lock off - a key to something I'll talk about later - but you command Larry around by typing in commands like a text adventure. On an 8088 or V20, I use "Fastest" speed most of the time, even though it crawls like a tortise in front of Lefty's wth the theme song blaring out in all three channels - but I had no other slowdown the entire game.

One thing I wished I'd had a manual for was using the Numeric Keypad. See, I grew up in a time when PC's already had the "inverted "T"" of arrow keys, and a Tandy 1000 still has those, so that's what I use


Overall: